FCanvas::Create

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp

Syntax

static FCanvas * Create
(
    FRDGBuilder & GraphBuilder,
    FRDGTextureRef InRenderTarget,
    FHitProxyConsumer * InHitProxyConsumer,
    const FGameTime & Time,
    ERHIFeatureLevel::Type InFeatureLevel,
    float InDPIScale
)