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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include |
#include "CanvasTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
FBatchedElements * GetBatchedElements
(
EElementType InElementType,
FBatchedElementParameters * InBatchedElementParameters,
const FTexture * Texture,
ESimpleElementBlendMode BlendMode,
const FDepthFieldGlowInfo & GlowInfo,
bool bApplyDPIScale
)
Returns a FBatchedElements pointer to be used for adding vertices and primitives for rendering. Adds a new render item to the sort element entry based on the current sort key.
Returns a pointer to a FBatchedElements object.
Parameter |
Description |
---|---|
InElementType |
Type of element we are going to draw. |
InBatchedElementParameters |
Parameters for this element |
InTexture |
New texture that will be set. |
InBlendMode |
New blendmode that will be set. |
GlowInfo |
info for optional glow effect when using depth field rendering |