FCanvas::GetFullTransform

Get the current top-most transform entry

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

const FMatrix & GetFullTransform() const

Remarks

Get the current top-most transform entry

Returns

matrix from transform stack.