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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include |
#include "CanvasTypes.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp |
void SetRenderTarget_GameThread
(
FRenderTarget * NewRenderTarget
)
Sets the render target which will be used for subsequent canvas primitives.