FCanvas::SetRenderTarget_GameThread

Sets the render target which will be used for subsequent canvas primitives.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp

Syntax

void SetRenderTarget_GameThread
(
    FRenderTarget * NewRenderTarget
)

Remarks

Sets the render target which will be used for subsequent canvas primitives.