FSphere

Struct to hold info about spheres to render

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h

Include

#include "DebugRenderSceneProxy.h"

Syntax

struct FSphere

Remarks

Struct to hold info about spheres to render

Variables

Name Description

Public variable

FColor

 

Color

Public variable

FVector

 

Location

Public variable

float

 

Radius

Constructors

Name Description

Public function

FSphere()

Public function

FSphere

(
    const float& InRadius,
    const FVector& InLocation,
    const FLinearColor& InColor
)