FText3d

Struct to hold info about texts to render using 3d coordinates

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h

Include

#include "DebugRenderSceneProxy.h"

Syntax

struct FText3d

Remarks

Struct to hold info about texts to render using 3d coordinates

Variables

Name Description

Public variable

FColor

 

Color

Public variable

FVector

 

Location

Public variable

FString

 

Text

Constructors

Name Description

Public function

FText3d()

Public function

FText3d

(
    const FString& InString,
    const FVector& InLocation,
    const FLinearColor& InColor
)