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| FDynamicEmitterDataBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
struct FDynamicBeam2EmitterData : public FDynamicSpriteEmitterDataBase
Dynamic emitter data for Beam emitters
Name | Description | ||
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LastFramePreRendered |
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Source |
The frame source data for this particle system. |
Name | Description | |
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FDynamicBeam2EmitterData ( |
Name | Description | |
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~FDynamicBeam2EmitterData() |
Name | Description | ||
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FillData_InterpolatedNoise ( |
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FillData_Noise ( |
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FillIndexData ( |
Data fill functions. |
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FillVertexData_NoNoise ( |
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Init ( |
Initialize this emitter's dynamic rendering data, called after source data has been filled in |
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RenderDirectLine ( |
Debugging functions. |
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RenderLines ( |
Name | Description | ||
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DoBufferFill ( |
Perform the actual work of filling the buffer |
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GetDynamicParameterVertexStride() |
Get the vertex stride for the dynamic parameter rendering data |
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GetDynamicVertexStride |
Get the vertex stride for the dynamic rendering data |
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GetIndexAllocInfo |
Gets the information required for allocating this emitters indices from the global index array. |
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RenderDebug ( |
Debug rendering |
Name | Description | ||
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GetDynamicMeshElementsEmitter ( |
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const FDynam... |
GetSource() |
Returns the source data for this particle system |
Name |
Description |
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MaxBeams |
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MaxInterpolationPoints |
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MaxNoiseFrequency |