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| FDynamicEmitterDataBase::GatherSimpleLights()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
virtual void GatherSimpleLights
(
const FParticleSystemSceneProxy * Proxy,
const FSceneViewFamily & ViewFamily,
FSimpleLightArray & OutParticleLights
) const
Callback from the renderer to gather simple lights that this proxy wants renderered.