Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include |
#include "FXSystem.h" |
void PreRender
(
FRDGBuilder & GraphBuilder,
TConstArrayView< FViewInfo > Views,
bool bAllowGPUParticleUpdate
)
Notification from the renderer that it is about to draw FX belonging to this system.