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| FPostProcessSettings
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h |
Include |
#include "FinalPostProcessSettings.h" |
class FFinalPostProcessSettings : public FPostProcessSettings
All blended postprocessing in one place, non lerpable data is stored in non merged form
Name | Description | ||
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bBufferVisualizationDumpRequired |
Current buffer visualization dumping settings. |
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bBufferVisualizationOverviewTargetIsSelected |
Optional selected buffer in the buffer visualization overview. |
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BlendableManager |
Maintains a container with IBlendableInterface objects and their data. |
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BufferVisualizationDumpBaseFilename |
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BufferVisualizationOverviewMaterials |
List of materials to use in the buffer visualization overview. |
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BufferVisualizationOverviewSelectedTargetMaterialName |
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BufferVisualizationPipes |
A map of buffer visualization material names to visualization pipes onto which each intermediate render target will be pushed, if set. |
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ContributingCubemaps |
Was not merged during blending unlike e.g. BloomThreshold |
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ContributingLUTs |
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HighResScreenshotCaptureRegionMaterial |
Material to use for rendering the high resolution screenshot capture region. Post processing only draws the region if this material is set. |
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HighResScreenshotMaskMaterial |
Material to use for rendering just the high res screenshot mask. Post process expects this material to be set all the time. |
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HighResScreenshotMaterial |
Material to use for rendering high res screenshot with mask. Post process expects this material to be set all the time. |
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VisualizeCalibrationColorMaterial |
Material to use for calibration color visualization. |
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VisualizeCalibrationCustomMaterial |
Material to use for debug custom post-processing visualization. |
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VisualizeCalibrationGrayscaleMaterial |
Material to use for debug grayscale visualization. |
Name | Description | |
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FFinalPostProcessSettings() |
Name | Description | ||
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FindIndex ( |
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LerpTo ( |
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PushLUT ( |
Add a LUT(look up table) to the ones that are blended together |
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SetLUT ( |
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UpdateEntry ( |
Updated existing one or creates a new one this allows to combined volumes for fading between them but also to darken/disable volumes in some areas |
Name |
Description |
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FCubemapEntry |
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FLUTBlenderEntry |