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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
Include |
#include "GPUSortManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GPUSortManager.cpp |
void Register
(
const FGPUSortKeyGenDelegate & CallbackDelegate,
EGPUSortFlags UsedFlags,
const FName & InName
)
Register a client system into the sort manager. Client systems are systems that will call AddTask(). Those systems need to register a callback, the possible used flags for their tasks and a name. The callback is required because the initial content to perform GPU sorts is only configured long after AddTask() gets called in the rendering loop.
Parameter |
Description |
---|---|
CallbackDelegate |
The callback that will be used to set the initial keys and values for each batch elements. |
UsedFlags |
The possibly used flags for each of the client system tasks, used to perform some optimizations. |
InName |
A name defining this client system, used for GPU markers. |