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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/MaterialTypes.h |
Include |
#include "MaterialTypes.h" |
struct FMaterialParameterValue
Name | Description | ||
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AsLinearColor() |
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float |
AsScalar() |
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UE::Shader::... |
AsShaderValue() |
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FStaticCompo... |
AsStaticComponentMask() |
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AsStaticSwitch() |
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AsVector4d() |