FParticleEmitterInstance::KillParticlesForced

Force kill all particles in the emitter.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h

Include

#include "ParticleEmitterInstances.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp

Syntax

virtual void KillParticlesForced
(
    bool bFireEvents
)

Remarks

Force kill all particles in the emitter.

This is used to force "kill" particles irrespective of their duration. Basically, this takes all particles and moves them to the 'end' of the particle list so we can insta kill off trailed particles in the level.

Parameters

Parameter

Description

bFireEvents

If true, fire events for the particles being killed.