Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include |
#include "ParticleEmitterInstances.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleEmitterInstances.cpp |
void SpawnParticles
(
int32 Count,
float StartTime,
float Increment,
const FVector & InitialLocation,
const FVector & InitialVelocity,
struct FParticleEventInstancePayload * EventPayload
)
Spawn the indicated number of particles.
Parameter |
Description |
---|---|
Count |
The number of particles to spawn. |
StartTime |
The local emitter time at which to begin spawning particles. |
Increment |
The time delta between spawned particles. |
InitialLocation |
The initial location of spawned particles. |
InitialVelocity |
The initial velocity of spawned particles. |
EventPayload |
Event generator payload if events should be triggered. |