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| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/GPUSortManager.h |
Include |
#include "GPUSortManager.h" |
class FParticleSortBuffers : public FRenderResource
Buffers in GPU memory used to sort particles.
Name | Description | ||
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|
FRHIUnordere... |
GetKeyBufferUAV ( |
Retrieve the UAV for writing particle sort keys. |
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GetSize() |
Get the size allocated for sorted vertex buffers. |
|
|
FGPUSortBuff... |
GetSortBuffers() |
Retrieve buffers needed to sort on the GPU. |
|
FRHIBuffer &... |
GetSortedVertexBufferRHI ( |
Retrieve the sorted vertex buffer that results will always be located at. |
|
SetBufferSize ( |
Name | Description | ||
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InitRHI() |
Initialize RHI resources. |
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ReleaseRHI() |
Release RHI resources. |