FParticleSpriteVertexFactory::RendersPrimitivesAsCameraFacingSprites

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Override Hierarchy

FVertexFactory::RendersPrimitivesAsCameraFacingSprites()

FParticleSpriteVertexFactory::RendersPrimitivesAsCameraFacingSprites()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h

Include

#include "ParticleVertexFactory.h"

Syntax

virtual bool RendersPrimitivesAsCameraFacingSprites() const