EBoneOverrideMode

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h

Include

#include "SkeletalMeshMerge.h"

Syntax

enum EBoneOverrideMode
{
    BoneOnly,
    ChildrenOnly,
    BoneAndChildren,
    MAX,
}

Values

Name

Description

BoneOnly

ChildrenOnly

BoneAndChildren

MAX