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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneTypes.h |
Include |
#include "SceneTypes.h" |
class FSceneViewStateReference
Class used to reference an FSceneViewStateInterface that allows destruction and recreation of all FSceneViewStateInterface's when needed. This is used to support reloading the renderer module on the fly.
Name | Description | |
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FSceneViewStateReference() |
Name | Description | |
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~FSceneViewStateReference() |
Name | Description | ||
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Allocate ( |
Allocates the Scene view state. |
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AllocateAll ( |
Recreates all view states in the global list. |
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Destroy() |
Destorys the Scene view state. |
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DestroyAll() |
Destroys all view states, but does not remove them from the linked list. |
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FSceneViewSt... |
GetReference() |
Name | Description | ||
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Allocate() |
Allocate must be called with an appropriate RHI Feature Level |
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AllocateAll() |
AllocateAll must be called with an appropriate RHI Feature Level |