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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
struct FSkelMeshMergeMeshUVTransforms
Name | Description | ||
---|---|---|---|
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UVTransforms |
A list of how UVs should be transformed on a given mesh, where index represents a specific UV channel. |