FSkelMeshMergeUVTransformMapping

Info to map all the sections about how to transform their UVsInfo to map all the sections about how to transform their UVs

Choose your operating system:

Windows

macOS

Linux

Deprecated

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h

Include

#include "SkeletalMeshMerge.h"

Syntax

struct FSkelMeshMergeUVTransformMapping

Remarks

Info to map all the sections about how to transform their UVsInfo to map all the sections about how to transform their UVs

Variables

Name Description

Public variable

TArray< FSkelMe...

 

UVTransformsPerMesh

UV coordinates transform datam one entry for each Skeletal Mesh.