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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp |
bool DoMerge
(
TArray< FRefPoseOverride > * RefPoseOverrides
)
Merge/Composite skeleton and meshes together from the list of source meshes. Merge/Composite the list of source meshes onto the merge one The MergeMesh is reinitialized
true if succeeded
Parameter |
Description |
---|---|
RefPoseOverrides |
An optional override for the merged skeleton's reference pose. |