Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp |
bool FinalizeMesh()
Creates the merged mesh from the 'SrcMeshList' (note, this should only be called after MergeSkeleton()). Use when the reference skeleton is needed prior to finalizing the merged meshes (do not use with DoMerge()).
'true' if successful; 'false' otherwise.