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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp |
void MergeSkeleton
(
const TArray< FRefPoseOverride > * RefPoseOverrides
)
Create the 'MergedMesh' reference skeleton from the skeletons in the 'SrcMeshList'. Use when the reference skeleton is needed prior to finalizing the merged meshes (do not use with DoMerge()).
Parameter |
Description |
---|---|
RefPoseOverrides |
An optional override for the merged skeleton's reference pose. |