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Deprecated
FSkelMeshMergeUVTransforms has been replaced with FSkelMeshMergeMeshUVTransforms, use different signature
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMeshMerge.cpp |
FSkeletalMeshMerge
(
USkeletalMesh * InMergeMesh,
const TArray< USkeletalMesh * > & InSrcMeshList,
const TArray< FSkelMeshMergeSectionMapping > & InForceSectionMapping,
int32 StripTopLODs,
EMeshBufferAccess MeshBufferAccess,
FSkelMeshMergeUVTransforms * InSectionUVTransforms
)