FSoundSource::PrepareForInitialization

Prepares the source voice for initialization.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Audio.h

Include

#include "Audio.h"

Syntax

virtual bool PrepareForInitialization
(
    FWaveInstance * InWaveInstance
)

Remarks

Prepares the source voice for initialization. This may parse a compressed asset header on some platforms