HasDeclaredResource

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SpeedTreeWind.h

Include

#include "SpeedTreeWind.h"

Syntax

enum
{
    HasDeclaredResource = zzMemberIdWindBranchTwitch ::HasDeclaredResource || ! TShaderParameterTypeInfo< FVector4f > ::bIsStoredInConstantBuffer
}