FStaticMeshLODGroup

The LOD settings to use for a group of static meshes.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Syntax

class FStaticMeshLODGroup

Remarks

The LOD settings to use for a group of static meshes.

Constructors

Name Description

Public function

FStaticMeshLODGroup()

Default values.

Functions

Name Description

Public function Const

int32

 

GetDefaultLightMapResolution()

Returns the default lightmap resolution.

Public function Const

int32

 

GetDefaultMaxNumOptionalLODs()

Returns the default maximum of optional LODs

Public function Const

int32

 

GetDefaultMaxNumStreamedLODs()

Returns the default maximum of streamed LODs

Public function Const

int32

 

GetDefaultNumLODs()

Returns the default number of LODs to build.

Public function Const

FMeshReducti...

 

GetDefaultSettings

(
    int32 LODIndex
)

Returns default reduction settings for the specified LOD.

Public function Const

FMeshReducti...

 

GetSettings

(
    const FMeshReductionSettings& InSe...,
    int32 LODIndex
)

Applies global settings tweaks for the specified LOD.

Public function Const

bool

 

IsLODStreamingSupported()

Returns whether this LOD group supports LOD streaming.