FStaticMeshLODResources::AccumRayTracingGeometrySize

Compute the size of RayTracingGeometry and add the result to OutSize

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

static void AccumRayTracingGeometrySize
(
    const FRayTracingGeometry & RayTracingGeometry,
    uint32 & OutSize
)

Remarks

Compute the size of RayTracingGeometry and add the result to OutSize