FStaticMeshLODResources::IsLODInlined

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

static bool IsLODInlined
(
    const ITargetPlatform * TargetPlatform,
    UStaticMesh * StaticMesh,
    int32 LODIdx,
    bool bIsBelowMinLOD
)