FStaticMeshSceneProxy::HasDynamicIndirectShadowCasterRepresentation

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Override Hierarchy

FPrimitiveSceneProxy::HasDynamicIndirectShadowCasterRepresentation()

FStaticMeshSceneProxy::HasDynamicIndirectShadowCasterRepresentation()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticMeshResources.h

Include

#include "StaticMeshResources.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMeshRender.cpp

Syntax

virtual bool HasDynamicIndirectShadowCasterRepresentation() const