FStreamingManagerCollection::IsRenderAssetStreamingEnabled

Checks whether texture/mesh streaming is enabled

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ContentStreaming.h

Include

#include "ContentStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/ContentStreaming.cpp

Syntax

bool IsRenderAssetStreamingEnabled
(
    EStreamableRenderAssetType FilteredAssetType
) const

Remarks

Checks whether texture/mesh streaming is enabled