FViewport::VirtualDesktopPixelToViewport

Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealClient.h

Include

#include "UnrealClient.h"

Syntax

FVector2D VirtualDesktopPixelToViewport
(
    FIntPoint VirtualDesktopPointPx
) const

Remarks

Transforms a virtual desktop pixel (the origin is in the primary screen's top left corner) to the local space of this viewport

Returns

The transformed pixel. It is normalized to the range [0, 1]

Parameters

Parameter

Description

VirtualDesktopPointPx

Coordinate on the virtual desktop in pixel units. Desktop is considered virtual because multiple monitors are supported.