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| FRenderResource
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/TextureResource.h |
Include |
#include "TextureResource.h" |
class FVirtualTexture2DResource : public FTextureResource
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FVirtualTexture2DResource ( |
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~FVirtualTexture2DResource() |
Name | Description | ||
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IAllocatedVi... |
AcquireAllocatedVT() |
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GetAllocatedvAddress() |
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IAllocatedVi... |
GetAllocatedVT() |
FVirtualTexture2DResource may have an AllocatedVT, which represents a page table allocation for the virtual texture. |
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GetBorderSize() |
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GetFormat ( |
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GetNumLayers() |
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GetNumMips() |
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GetNumTilesX() |
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GetNumTilesY() |
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GetPhysicalTextureSize ( |
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const FVirtu... |
GetProducerHandle() |
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GetSizeInBlocks() |
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GetTileSize() |
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InitializeEditorResources ( |
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ReleaseAllocatedVT() |
Name | Description | ||
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FVirtualText... |
GetVirtualTexture2DResource() |
Dynamic cast methods. |
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const FVirtu... |
GetVirtualTexture2DResource() |
Dynamic cast methods (const). |
Name | Description | ||
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GetSizeX() |
Returns the width of the texture in pixels. |
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GetSizeY() |
Returns the height of the texture in pixels. |
Name | Description | ||
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InitRHI() |
Initializes the RHI resources used by this resource. |
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ReleaseRHI() |
Releases the RHI resources used by this resource. |