GPUSkinBoneInfluenceType

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h

Include

#include "GPUSkinVertexFactory.h"

Syntax

enum GPUSkinBoneInfluenceType
{
    DefaultBoneInfluence,
    UnlimitedBoneInfluence,
}

Values

Name

Description

DefaultBoneInfluence

UnlimitedBoneInfluence