UCharacterMovementComponent::Deactivate

Deactivates the SceneComponent.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UActorComponent::Deactivate()

UMovementComponent::Deactivate()

UCharacterMovementComponent::Deactivate()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual void Deactivate()

Remarks

Deactivates the SceneComponent.