UCharacterMovementComponent::GetMaxSpeed

Returns maximum speed of component in current movement mode.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UMovementComponent::GetMaxSpeed()

UCharacterMovementComponent::GetMaxSpeed()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h

Include

#include "GameFramework/CharacterMovementComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp

Syntax

virtual float GetMaxSpeed() const

Remarks

Returns maximum speed of component in current movement mode.