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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h |
Include |
#include "GameFramework/MovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/MovementComponent.cpp |
const FVector & GetPlaneConstraintOrigin() const
Get the plane constraint origin. This defines the behavior of snapping a position to the plane, such as by SnapUpdatedComponentToPlane().
The origin of the plane that constrains movement, if the plane constraint is enabled.