UMovementComponent::ResolvePenetration

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/MovementComponent.h

Include

#include "GameFramework/MovementComponent.h"

Syntax

bool ResolvePenetration
(
    const FVector & Adjustment,
    const FHitResult & Hit,
    const FRotator & NewRotation
)