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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h |
Include |
#include "GameFramework/PawnMovementComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp |
virtual bool IsMoveInputIgnored() const
Helper to see if move input is ignored. If there is no Pawn or UpdatedComponent, returns true, otherwise defers to the Pawn's implementation of IsMoveInputIgnored().