UGameplayStatics::GetAllActorsOfClass

Find all Actors in the world of the specified class.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void GetAllActorsOfClass
(
    const UObject * WorldContextObject,
    TSubclassOf< AActor > ActorClass,
    TArray< AActor * > & OutActors
)

Remarks

Find all Actors in the world of the specified class. This is a slow operation, use with caution e.g. do not use every frame.

Parameters

Parameter

Description

ActorClass

Class of Actor to find. Must be specified or result array will be empty.

OutActors

Output array of Actors of the specified class.