AdjustParticleBaseSizeForUVFlipping

Flips the sign of a particle's base size based on it's UV flip mode.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleModuleRequired.h

Include

#include "Particles/ParticleModuleRequired.h"

Syntax

void AdjustParticleBaseSizeForUVFlipping
(
    FVector & OutSize,
    EParticleUVFlipMode FlipMode,
    FRandomStream & InRandomStream
)

Remarks

Flips the sign of a particle's base size based on it's UV flip mode.