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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Attractor/ParticleModuleAttractorPoint.h |
Include |
#include "Particles/Attractor/ParticleModuleAttractorPoint.h" |
class UParticleModuleAttractorPoint : public UParticleModuleAttractorBase
Name | Description | ||
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uint32: 1 |
bAffectBaseVelocity |
If true, the velocity adjustment will be applied to the base velocity. |
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uint32: 1 |
bOverrideVelocity |
If true, set the velocity. |
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uint32: 1 |
bUseWorldSpacePosition |
If true, treat the position as world space. So don't transform the the point to localspace. |
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uint32: 1 |
Negative_X |
Whether particles can move along the negative X axis. |
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uint32: 1 |
Negative_Y |
Whether particles can move along the negative Y axis. |
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uint32: 1 |
Negative_Z |
Whether particles can move along the negative Z axis. |
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Position |
The position of the point attractor from the source of the emitter. |
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uint32: 1 |
Positive_X |
Whether particles can move along the positive X axis. |
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uint32: 1 |
Positive_Y |
Whether particles can move along the positive Y axis. |
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uint32: 1 |
Positive_Z |
Whether particles can move along the positive Z axis. |
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Range |
The radial range of the attractor. |
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Strength |
The strength of the point attractor. |
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uint32: 1 |
StrengthByDistance |
The strength curve is a function of distance or of time. |
Name | Description | |
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UParticleModuleAttractorPoint ( |
Name | Description | ||
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InitializeDefaults() |
Initializes the default values for this property |
Name | Description | ||
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Render3DPreview ( |
Render the modules 3D visualization helper primitive. |
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Update ( |
Called on a particle that is being updated by its emitter. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |