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| UParticleModule::Spawn()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamNoise.h |
Include |
#include "Particles/Beam/ParticleModuleBeamNoise.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp |
virtual void Spawn
(
FParticleEmitterInstance * Owner,
int32 Offset,
float SpawnTime,
FBaseParticle * ParticleBase
)
Called on a particle that is freshly spawned by the emitter.
Parameter |
Description |
---|---|
Owner |
The FParticleEmitterInstance that spawned the particle. |
Offset |
The modules offset into the data payload of the particle. |
SpawnTime |
The time of the spawn. |