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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamSource.h |
Include |
#include "Particles/Beam/ParticleModuleBeamSource.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp |
bool ResolveSourceData
(
FParticleBeam2EmitterInstance * BeamInst,
FBeam2TypeDataPayload * BeamData,
const uint8 * ParticleBase,
int32 & CurrentOffset,
int32 ParticleIndex,
bool bSpawning,
FBeamParticleModifierPayloadData * ModifierData
)