EParticleCollisionComplete

Flags indicating what to do with the particle when MaxCollisions is reached

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Collision/ParticleModuleCollisionBase.h

Include

#include "Particles/Collision/ParticleModuleCollisionBase.h"

Syntax

enum EParticleCollisionComplete
{
    EPCC_Kill,
    EPCC_Freeze,
    EPCC_HaltCollisions,
    EPCC_FreezeTranslation,
    EPCC_FreezeRotation,
    EPCC_FreezeMovement,
    EPCC_MAX,
}

Values

Name

Description

EPCC_Kill

Kill the particle when MaxCollisions is reached

EPCC_Freeze

Freeze the particle in place

EPCC_HaltCollisions

Stop collision checks, but keep updating

EPCC_FreezeTranslation

Stop translations of the particle

EPCC_FreezeRotation

Stop rotations of the particle

EPCC_FreezeMovement

Stop all movement of the particle

EPCC_MAX

Remarks

Flags indicating what to do with the particle when MaxCollisions is reached