EEmitterRenderMode

Cascade-related.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleEmitter.h

Include

#include "Particles/ParticleEmitter.h"

Syntax

enum EEmitterRenderMode
{
    ERM_Normal,
    ERM_Point,
    ERM_Cross,
    ERM_LightsOnly,
    ERM_None,
    ERM_MAX,
}

Values

Name

Description

ERM_Normal

ERM_Point

ERM_Cross

ERM_LightsOnly

ERM_None

ERM_MAX

Remarks

Cascade-related.