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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
Include |
#include "Particles/ParticleSystemComponent.h" |
enum EParticleEventType
{
EPET_Any,
EPET_Spawn,
EPET_Death,
EPET_Collision,
EPET_Burst,
EPET_Blueprint,
EPET_MAX,
}
Name |
Description |
---|---|
EPET_Any |
Any - allow any event |
EPET_Spawn |
Spawn - a particle spawn event |
EPET_Death |
Death - a particle death event |
EPET_Collision |
Collision - a particle collision event |
EPET_Burst |
Burst - a particle burst event |
EPET_Blueprint |
Blueprint - an event generated by level script |
EPET_MAX |
Event type