FAccumulatedParticlePerfStats_RT::GetPerInstanceMax

Returns the max time in µs per instance by all RenderThread stats.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h

Include

#include "Particles/ParticlePerfStatsManager.h"

Syntax

double GetPerInstanceMax
(
    int32 Index
) const

Remarks

Returns the max time in µs per instance by all RenderThread stats.