FPSCPoolElem::FPSCPoolElem

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/WorldPSCPool.h

Include

#include "Particles/WorldPSCPool.h"

Syntax

FPSCPoolElem
(
    UParticleSystemComponent * InPSC,
    float InLastUsedTime
)