FParticlePerfStatsListener::OnAddSystem

Called when a new system is seen for the first time.

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Override Hierarchy

FParticlePerfStatsListener::OnAddSystem()

FParticlePerfStatsListener_GatherAll::OnAddSystem()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticlePerfStatsManager.h

Include

#include "Particles/ParticlePerfStatsManager.h"

Syntax

virtual void OnAddSystem
(
    const TWeakObjectPtr< const UFXSystemAsset > & NewSystem
)

Remarks

Called when a new system is seen for the first time.